RuleEngineers
Home Getting Started Tutorials Screenshots Changelog Status Download

Screenshots

RuleEngineers interface tour

This review gallery highlights the current alpha workflow areas for advanced rulegolfing so the first public site build has a concrete visual walkthrough to review.

RuleEngineers rule editor and pattern tabs

Rule Editor

Start here on a new rule: the rule begins empty, so the rule editor is where you define G0 and later generations first.

RuleEngineers Pattern Viewer

Pattern Viewer

The Pattern Viewer previews the current rule's dynamics so you can step, run, and inspect behavior as the rule evolves toward your target.

RuleEngineers Pattern Viewer selection and copy workflow

Selection Workflow

Select a region with Shift+LMB drag, then copy it into a new sequence-editor pattern tab with Ctrl+Shift+N. This is useful when your rulegolfing process turns up a promising evolutionary sequence worth keeping.

RuleEngineers multistate rule editing

Multistate Rules

RuleEngineers can explore more than two states, giving you a wider range of rule behavior and pattern targets to work with.

RuleEngineers multistate rule editing

Non-isotropic Rules

RuleEngineers can explore non-isotropic rules with various symmetries, allowing you to create rules with directional bias.

Constraint editor for Golly rule-table-like edits.

Constraint Editor

The Constraint Editor in RuleEngineers is designed to mirror Golly rule table editing as closely as possible. Use this for general dynamics.

Direct editor for small dynamics tweaks

Direct Editor

This editor is designed for small tweaks in the rule, allowing you to configure subtle dynamics. The Randomize button allows you to quickly randmoize the rule.

© 2026 RuleEngineers. Built for Windows desktop users.